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Matrix

Matrix

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Description

Shadowrun

Matrix

A Rules Expansion

 

Reality for those who lack imagination

 

Connect to the world-wide net known as the Matrix and create a universe of your own. No matter what your status in the real world—megacorp president or synthmeat street vendor—you can be the lord of all you can imagine. Access virtual clubs and test your skills in total-reality games. Ranscack massive databases and pillage corporate systems for paydata—and try to stay alive long enough to enjoy the results.

 

Matrix expands on the basic decking rules provided in Shadowrun, Third Edition, and ofers advanced rules for programming, deck construction, system security and accessing the Matrix. Matrix includes rules for information searches and new updates on artificial intelligences and otaku characters.

 

 

Extra Info

Publisher: FASA
Year: 2000
Game System: Shadowrun Third Edition
Edition:
Artist: Fred Hooper (Cover)
Category:
Designer:
Genre: Fantasy
ISBN: 1-55560-401-3
Setting:
Author(s): Michael Mulvihill
Format:
Page Count: 171