D&D X2 - Castle Amber (Chateau d'Amberville) 9051
"Trapped in the mysterious Castle Amber. you find yourselves cut off from the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it?"
"Castle Amber (Chateau D'Amberville) is made up of 9 parts — some provide wilderness adventures and some provide dungeonlike adventures.
Part One (this section) outlines the scope of the adventure and describes the family of Amber (D'Amberville).
Part Two details the West Wing of the Amber family mansion (dungeon adventure).
Part Three describes the Indoor Forest in the central part of the mansion, which is built like a greenhouse (wilderness adventure).
Part Four is a description of the family Chapel (dungeon adventure).
Part Five describes the plan of the East Wing (dungeon adventure).
Part Six details the dungeon under the mansion (dungeon adventure).
Part Seven is a description of Averoigne, based on a fantasy world created by the author Clark Ashton Smith (wilderness adventure).
Part Eight describes the Tomb of Stephen Amber (La Tombe Étienne D'Amberville) — (dungeon adventure).
Part Nine gives details on the new monsters introduced in this module." ...from the Introduction